Course Template

Dice Histogram: From Simulation to Interaction

Course on Chance, Counting, and pygame Histograms

Category: Pygame Language: Python 2 Blocks: 5
Preview Image: Dice Histogram: From Simulation to Interaction

Didactic Objective

This course template gradually leads from a simple random simulation to an interactive, graphical evaluation in pygame. The focus is on building a traceable data basis through random numbers and frequency counts, as well as their implementation in consistent program logic (counting, checking, resetting). Based on this, the visualization as a histogram is developed: scaling, drawing bars, and inserting central key values. The template combines modeling (counter structure, state variables), structuring (functions, event processing) and implementation in a compact program flow.

Competence Focuses

Structure of building blocks

Rolling: Counting randomness and frequencies

The module establishes the counter structure (list) and the function logic for repeated rolling, including consistency check as a basis for later visualization.

25 minutes 🧩 4 tasks

pygame: Window, loop & keyboard control

The module converts the existing counter logic into an event-driven pygame program with loop, timing, and keyboard control for central actions.

35 minutes 🧩 3 tasks

Histogram: Bar heights and bars draw

The module develops the graphical representation of frequencies as a bar chart with scaled bar height and robust handling of initial states without data.

35 minutes 🧩 2 tasks

Histogram: Text & percentage values display

The module enhances the visualization with text outputs (title, absolute values, percentage) and thus strengthens the interpretable evaluation of the simulation.

35 minutes 🧩 2 tasks
Preview: Pygame Buttons: Draw & Click

Pygame Buttons: Draw & Click

This module extends the program with clickable buttons based on `pygame.Rect` and systematically connects mouse events with existing functions.

35 minutes 🧩 2 Tasks
Take the modules directly and adjust throws, display, and interactions to your teaching goals. Test template
This template structures the path from random simulation and count model over visualization to interactive control in pygame.

The modules build up on each other in a way that is easy to follow and makes learning objectives, state models, and evaluation steps transparent for lesson planning.

Use the demo access to test the template and adjust parameters (number of throws, display, interaction) to your study group.